2012-09-29 15:06
fire_for_hire
Mag's originally from a LARP with a setting somewhat similar to Firefly- conflict between a ragtag band of rebels and an expanding militaristic government, with the addition of space mages and aliens. I've since reworked the character into a more general space opera setting, while trying to keep a bit of the "space western" flavor.
Margrett Sands was born in a semi-arid region of Dayne, a middle child in a large farm family. Money was always tight growing up, though they never quite went hungry, thanks to the farm and infrequent hunting trips. She learned to repair the farm machinery from her uncles, and discovered she had quite a knack for it. She was always fascinated by fire and explosions, though, which tended to worry her parents, especially when she burned down a barn at fourteen with an unlucky chemistry experiment.
When a unit of the Sisyphean Mercenaries put into port shortly after her sixteenth birthday, she signed on without a moment’s pause for thought. Traveling with the Lost Knights, she learned the basics of ship maintenance and hand-to-hand combat, although she always preferred to blow things up from a distance… or not so much of a distance, sometimes.
Mag is almost always chipper and upbeat, which can be easy to mistake for innocence. She’s seen her fair share of battle, though, and so long as there are explosions, she doesn’t particularly care if people get hurt by them. Her closest friends are allowed to call her Magpie; anyone else who attempts it is liable to get a scowl or a smack to the head, depending on how charitable she’s feeling.
Margrett Sands was born in a semi-arid region of Dayne, a middle child in a large farm family. Money was always tight growing up, though they never quite went hungry, thanks to the farm and infrequent hunting trips. She learned to repair the farm machinery from her uncles, and discovered she had quite a knack for it. She was always fascinated by fire and explosions, though, which tended to worry her parents, especially when she burned down a barn at fourteen with an unlucky chemistry experiment.
When a unit of the Sisyphean Mercenaries put into port shortly after her sixteenth birthday, she signed on without a moment’s pause for thought. Traveling with the Lost Knights, she learned the basics of ship maintenance and hand-to-hand combat, although she always preferred to blow things up from a distance… or not so much of a distance, sometimes.
Mag is almost always chipper and upbeat, which can be easy to mistake for innocence. She’s seen her fair share of battle, though, and so long as there are explosions, she doesn’t particularly care if people get hurt by them. Her closest friends are allowed to call her Magpie; anyone else who attempts it is liable to get a scowl or a smack to the head, depending on how charitable she’s feeling.